mitologie fault Castigat mat_phong 0 tf2 guvern Departe in ciuda faptului ca
mat_phong 0
Game always looks like it has mat_phong 0 on and my blapature badge is burning, how do I make it look normal? : r/tf2
post your current tf2 setup
mat_phong and australiums
blamo Twitter'da: "@OpenFortress @LunaRyuko Open Fortress dev here For those of you wondering, here is a comparison between mat_phong 0 (left) and this new beta shader. So yes, there is a difference.
What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2
Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK
NiftyScripts - Mat Phong Settings! TF2 - YouTube
mat_phong 0 Fix Pack [Team Fortress 2] [Mods]
Steam Community :: Guide :: A bit of fps boost
Steam Community :: Guide :: Phong, Specular, and Bump Map Comparisons
Twitter 上的KritzKast - Team Fortress 2:"While other 10+ year old games are getting their Ray Tracing updates, I'm exited for Valve's TF2 F_WONG update. #wildTF2updatePredictions https://t.co/o6QfjIqACE" / Twitter
Does anyone know what kind of settings i might have messed up to make my australium rocket launcher loook like a rusty old pipe? : r/tf2
is there a way to do "mat_phong 0" without making aussies look like crap : r/tf2
How do I get my australiums to not look like rusty pipes, and instead fully australium? : r/tf2
HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example
Steam コミュニティ :: ガイド :: Quick and easy cell shading for TF2 and SFM